Fitur Cheat Engine 6.0 :
- Added a 64-bit version
- Different compiler (uses fpc/lazarus now instead of delphi)
- Addresslist has been reimplemented from scratch
- Debugger has been reimplemented from scratch
- Hexview has been redesigned
- Added a new debuggerinterface : VEHDebugger
- replaced underc with lua
- Added several lua routines
- pointerscanner speed increased
- custom types changes from scantype to valuetypes that can be used in multiple locations
- disassembler shows colors and can be configured
- improvements to the stackview
- added tabbed scans
- standalone Trainermaker is currently not implemented
- added the option to save scanresults
- You can now compare the current addresslist to the values of a saved scan (first scan included)
- The above also makes the percentage scans more useful, so a between % scan has been added as well
- Tables can now contain lua scripts that can get executed
- Table entries can execute lua scripts when enabled/disabled (see it as an extension to auto assembler)
- Added conditional breakpoint
- added break on data breakpoint
- automated "find what accesses address" now shows a trigger count
- Hotkeys on cheat entries have been improved
- Temp files don't get saved in the ce folder anymore
- Cheat Tables don't get saved in the ce folder anymore
- Added a suggestion where you can save your tables now
- Cheat table entries can now be dragged and dropped, including on top of eachother
- Hexview can now show seperators any way you like
- You can compare two hexviews with eachother to show the differences
- Added the 7 byte hexadecimal display type
- Added some extra plugin apis
- Improved the change register on breakpoint gui
- And lots of other stuff...
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